CatgirlChristina
CatgirlChristina
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@PRiiXX said:
I feel like the patch broke the shader compilation in the startup screen. While it still says "Initizalizing Shaders", it only takes about half a second with around ~70% CPU usage across all cores (i7 14700k here), while before it took like 4 to 5 seconds pegging all cores to 100%.
This is most likely the cause of the issues as the stutters seem directly tied to shader compilation as whenever a killer uses a power which spawns an object or effect with a unique shader the game will stutter, but this only happens the first time they do so, for each shader at least, and subsequent matches playing as or against the same killer will not have these stutters.
More evidence pointing towards this being shader compilation related is that stutters occur when a killer uses a basic attack and when killer instinct is shown, but only the first time that this happens, at least until you update the game or graphics drivers, which makes all of the stutters occur again. -
I have been experiencing this on PS4 Pro but only on Yamaoka maps so far. Happens consistently on them though. Really annoying since you basically have no power for the whole match.