BoddyBoy
BoddyBoy
About
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- BoddyBoy
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Hello,
Issue still present with version DBD_Live_EGS_Shipping_292_1776723_7.7.1.4
Regards.
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Hello,
I have the same issue with the Epic Games version of the game.
My assumption is that the Epic Games and Steam binaries are different and the proton EAC runtime only validates one.
Before the Steam Deck validation, they mixed the versions and the Epic Games version worked with proton-GE + proton EAC runtime, while the Steam version did not. To get Steam Deck verified, they fixed the EAC runtime to match the Steam version of the game. Since then the Steam version works, but the Epic Games version is no longer recognized by the proton EAC runtime. They don't ship a non-proton, EGS compatible, Linux EAC runtime with the game, as far as I can tell.
Regards.
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Hello,
I have a similar result with the Epic Games version of the game. The proton EAC runtime doesn't recognize the Epic Games version of the executable. It was the opposite (Epic Games version working with proton and Steam version failing) before they fixed it for the Steam Deck validation. I guess the Steam and Epic Games version executable binaries are different and they need to either fix the EAC module to recognize both, or ship a non-proton EAC runtime with the EGS version.
Regards.
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Hello,
Before the Steam Deck validation, the Epic Games version of the game used to work with workarounds (proton-GE + Proton EAC Runtimes + EasyAntiCheat symlink), and the Steam version failed.
To get the Steam Deck validation, they changed something in the EAC config that reversed the situation. The Steam version of the game works fine with all the proton stuff, and the EGS version is no longer recognized by the proton EAC runtime.
There is no non-proton EAC module for the game (or I'm unaware of it and it doesn't install itself anyway) and so the EGS version has currently no Linux support.
Regards.
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Hello,
I get "EAC client cannot be instantiated" with the Epic Games Launcher on Wine 9.1 (no workarounds).
I get "could not locate game executable entry in the catalogue. (DeadByDaylight-EGS-Shipping.exe)" with the Heroic Launcher on proton-GE-latest (8.30) with PROTON_EAC_RUNTIME set to the Linux Native Steam client Proton EAC Runtime directory and EasyAntiCheat directory symlinked from the game base directory into the Binaries/EGS/ directory workarounds.
The game version is 7.5.1 on the loading screen and DBD_Live_EGS_Shipping_264_1579866_7.5.2.3 on the Epic Games Launcher menu.
My assumption is that the Steam proton EAC runtime is mismatched with the Epic Games version of the executable. Before the Steam Deck validation, it was the opposite (Epic Games version working with the Proton EAC runtime, Steam version failing).
I think they either have to ship different versions of the EAC modules, one for Steam (=Proton) and one for EGS (=Wine), or if there can only be one EAC module, they have to update both Steam and EGS version to match it.
Regards.