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Binzo

Binzo

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Binzo
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  • i commented before but man i gotta say, i played him some more and yes the 4.6 is a MUST with him as is no recoil. that feels amazing from the old trickster and i main him for 2 years now. more speed, no recoil was all he needed tbh. he throws his knifes like he just woke up tho, and is still too groggy to do anything productive- like the entity only let him sleep for 3 hours or something. so old knife throw rate, no recoil and 4.6 would be the way to go.

    please don't take him 4.6 it's the only thing that was really required with him to give him a chance in loops.

  • My feedback would be:

    The speed at which he is going now 4.6 is fine, that IS better I gotta give credit where it's due BUT his throwrate nerf and his mainevent nerf make it so you don't even feel he is 4.6- miraculously he feels even slower now than before. And weaker. His mainevent to us mains is not a key point of his gameplay but the throw rate? that just kills him. Softly. Just not that soft. Actually you hit him with a baseball bat and... he can't get up.

    He's on the floor now.

    And people who don't main him can't see it because they have no idea what they are talking about. Or how to properly play him.

    I had so many Tricksters dc today because they couldn't even get a down and I feel them because- same.

    The fun part is you as the Trickster struggle beyond believe but the survivors, yes they actually do that, give up and end themselves on hook despite them winning because they confuse you for nurse.

    And you are just standing there- flabbergasted. Because HOW????