Benzinjiq
Benzinjiq
About
- Username
- Benzinjiq
- Joined
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Comments
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"Undetectable" as its name implies you should not be able to be found as easily as using 1 simple perk to absolutely destroy stealth killer's abilities that's just stupid no mattet how you look at it
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@ASAPTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/636415#Comment_636415
So your saying I'm not a good survivor if I'm able to loop a killer for five generators, every game, and then get caught? Shut Up.
Do you seriously think pressing space to vault and pallet and running in circles makes you skilled and good? Shut up.
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Sorry but i am obviously going to camp the little ######### which abuses every imbalanced thing in the game and bad designs like doing infinited and such i dont want to waste the whole game on that one kid
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@HP150 said:
Nah.
Devs have said, multiple times, NOED is fine. Get over it.
Besides, Adrenaline (the survivor equivalent of NOED) is a lot more common than NOED at high ranks. Maybe they should nerf the TRUE endgame crutch perk instead? :)
shh. Surv mains will tell you it is trash and needs even a buff
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The potato england is real
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@Onionthing said:
I don't have to 4k ... Ill be working for one but it isn't a necessity. However, I'm not one of those killers who just let people have the hatch or whatever because I have met a quota. Quite the opposite.
My personal average is 2-3k, but I have gotten 1k and still have achieved Brutal Killer, so I don't pitch a fit over that. I can go without kills as long as I don't get Entity Displeased. The only time I go into a seething rage is if I am deranking due to SWF shennanigans.
Why do you even give a ######### about ranks? At the end you get nothing and absolutely nothing be it rank 1 or 20
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@shingouki121 said:
How about this as a rework
Hex: No One Escapes Death
At the beginning of the trial one dull totom will be activated. Survivors suffer the exposed effect and the killer moves at 5% faster movement speed and has a 20/25/30% attack cooldown reduction. This persist until ether the hex totom is cleansed, or if the first Generator is completed, or if the killer has hooked survivors 2/3/4 times.
how about no
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/603270#Comment_603270
TBH this.
I've made the claim that Survivors are OP.
I do not make the claim that Survivor is easy against a good Killer (skilled, not high tier).
Great survivors will beat a Great Wraith/Doc/LF/Whatever. But simply decent survivors will NOT.
Survivors are extremely op because only 1 surv can loop you around and exhaust all pallets if he is ever so slightly good and if you arent nurse its gg. To avoid looping i think bloodlust shouldnt be lost by breaking a pallet and should ramp up a bit faster
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@NuclearBurrito said:
That's why I think that Killer buffs should be focused around increasing the skill cap.
Giving Killer's ways to use precision and skill to improve their odds is better than just making them straight up stronger overall.
Thats exactly what this game needs not only for killers but survivors as well because the only way to escape from a killer being running in circles is lame for both sides requiring only holding w for both sides...
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/598052#Comment_598052
Looping for long periods of time requires skill. And if you are getting looped for minutes at a time you are just getting outplayed, plain and simple.
And I see way more huntress than nurse at red ranks. A few billies, and plenty of spirit; but those take way more skill than nurse to 4k with.
Running in circles requires little to no skill if you think it does you are mentally deluded. All you do is loop around a pallet drop it when you have to run to another one rinse and repeat wow such amazing skill
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@martin27 said:
https://forum.deadbydaylight.com/en/discussion/comment/586005#Comment_586005
This is why we need the down vote back. Mate you'e an dick, you're right this game isn't for children so maybe you and all the other toxic players should stop acting like one. The game won't die because plenty of people can play this game without being a dick about it. I'm not easily offended but my medical problems constantly leave me on the cusp of depression and suicide so who the hell are you to tell me i don't have the right to play this game just because you need to put people down to get any enjoyment.
You got it all wrong and do not think that because you have problems with suicide and depression people all over the world should cater to you mr snowflake. If you think an easy or gg ez is so toxic or some swear words should be bannable or censored i am glad close minded people like you dont get to decide this because censorship is never good and just because some people's feewings get hurt shouldnt be enabled. Of course ill put down entitled idiots such as yourself when they play the im special card.
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How about we ever so slightly change the survivor from holding m1 to running in circles to something more interesting amd perhaps even require skill?
Of course lets butcher the only killer playable in red ranks
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Sorry but some of the things you said shouldn't be done. First of all what kind of toxicity? Chat swear words and such or ingame gameplay? The game will die out if devs implement some chat bans or something just because someone said #########. Sorry but this game isn't for children who get their feewings hurt so easily if you do you shouldn't be playing this is a game not your anti trigger safe space. As for ingame toxicity it isn't toxic in itself just people are annoyed at some of its aspects to which i agree but it isn't toxic its a part of the game but i agree some things should get rebalanced or changed like flashlights camping and tunneling to which i have ideas but is it necessary stating them?