BeerboDrankins
BeerboDrankins
About
- Username
- BeerboDrankins
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Comments
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@NMCKE said:
I think the easy solution is to do one of two things:
- Reward Killers
- Punish Killers
Number 1 is my personal favorite, just give killers a reward for leaving the hook. Maybe they get a 5% speed bonus when further than 32 meters from the hook? It could be anything, and killers would love to go after multiple survivors! :)
Number 2 is quite simple, we could just increase the total hook time by 60 seconds. This means 1:30 in both the Summoning and Struggle phase, which can allow survivors more time to gen-blitzkrieg the killer.
I've had the easiest solution. Kindred kicks in after the 10 second grace period before the killer loses points unless they have insidious. Once you learn they have insidious its pretty easy not to fall for it again. You can only cater so much on both sides. Yeah being camped sucks but if that's what the killer does and the other team mates don't take advantage of that time to do gens then that's on them. I've played this game way more than long enough to just take the fact that I am being camped. I get more pissed when my team just sits crouched around me doing nothing at all as opposed to getting the objective done.
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@altruistic said:
SWF matchmaking is based on rank overall btw. If you play with a rank 1, 2, 3 and 20 your killer should be about rank 6.
It usually seems to work for me when I'm killer but to my advantage. One rank 1 survivor and then the other 3 are 16 and under for some reason. I'm rank 1
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I'm a high rank killer (1). Swf groups require you to change your play style. Nothing more. You can't expect people to not want to play a game together and then call it unfair just because you don't like it.
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I will forever fight voice chat in this game to the very end. NO NO NO. We don't need this. If you want voice chat with every person every room if you're out of swf then get on Friday the 13th.....which is horrible. Still. NO
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Been playing this game for years now and been at rank one on both killer and survivor solos. Sometimes you escape, and sometimes your team mates suck. And sometimes you just end up making a mistake and are too salty to admit it so instead you take to the forum to seek validation. This game isn't perfect but the end game collapse absolutely was necessary and the only thing that I would okay for a change would be a minimum distance between exit gates.