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Baballerz

Baballerz

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Baballerz
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  • @Fictionalname said:

    Dedicated servers are OK. Not great but OK. It would make it great if dcers got banned finally.

    Also this is a terrible way to know wether the feedback is good or not. Many who say it laggs and so on already have terrible internet and laggs anyway.

    I’m just curious there, Fictionalname. How do you know how well each and every person’s internet connect speeds? And as someone who has great connection speeds, and consistently has great ping, how does your claim apply to me and many others who have great ping?

  • Before the dedicated servers, as a killer, the average ping for my survivors was about 100ms. With the dedicated servers, my ping as killer was averaging about 50ms. I played Demogorgon, Nurse, and Cannibal so far. While playing I've had HUGE and INCONSISTENT lag spikes. With these servers I have two 4 main complaints:

    • Movement as killer & survivor: It's really choppy and has a teleporting effect. Even though I have much better ping, this got way, way worse. Not something I experience in any other game.
    • Lag Spikes - Issue #1: If I open a locker as a killer while a lag spike occurs, even after the duration of the spike, I can not move from that position for MINUTES. I've lost pips many times now because of this issue.
    • Lag Spikes - Issue #2: Aren't these servers supposed to help stop lag switching? During a lag spike, I was able to down 2 survivors who, on my client's side, were running into walls. On their client's side I can only assume they were moving perfectly fine and then were downed randomly. Either way, this should be fixed, not given a boost.
    • Killer Powers: With the Demogorgon more than 50% of the time I could not set or use my portals. Furthermore, charging Power of the Abyss was impossible. As Nurse, well... I think I may have hit a single survivor, when I usually get 4k's as Nurse. The Blink was terrifying me as the killer, not the other way around, as small-range blinks would not register, not allowing me to quickly blink through a wall, and long range blinks didn't seem to reach their full distance most of the time. A blink somewhere in between these two seemed to work off and on. As the Cannibal I had to charge my chainsaw up for an excruciatingly long amount of time for the server to register that it was fully charged. If I had released my power when it first reaches the top of the gauge, then instead of using my power, the gauge would instead recede rather than actually use the chainsaw.

    So, all in all the dedicated servers, so far, have been a terrible experience. I'm sure with MUCH more work and effort, the servers will eventually work fine. However, whomever the server provider is definitely needs to be changed. Either that, or a better server plan would be beneficial, as the "Basic Server Pack" is not recommended for a great game with a large amount of players.

    I wish each of you developers good luck in solving all of these issues coming in. And thank you for your service.