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Arachobia

Arachobia

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Arachobia
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  • I think that the rework is heading in the right direction, but might need some fiddling.

    Currently, what gets to Killers about OoO is its use in SWF groups. A solo survivor running OoO is not much of a threat, but a survivor acting as a SWF's dedicated 'spotter' and constantly notifying their team of who the Killer is and what they are doing on coms is a massive advantage for the team.

    This change addresses that problem, but it also brings up a new one - a SWF with an OoO or two will now be able to identify exactly what aura reading perks a Killer is using. This is still providing a massive amount of information - perhaps not as much as original OoO but an experienced team could effectively 'turn-off' all a Killers aura-reading perks - and aura reading perks are pretty common.

    This is probably not going to affect more experienced killers who have learned to track via crows or map awareness, but it is going to affect newer Killers who are still learning those skill and are relying more on Aura Reading - especially Killers like Huntress, Nurse and Hillbilly who already have a pretty steep learning curve and where the ability to track Survivors is a big part of playing them effectively.

    My tentative suggestion would be to perhaps put a cooldown on the mutual aura reading effect - the first part of the perk. This means if a Killer is running multiple aura reading abilities, there is less chance they will all be revealed as soon as the trigger. I'm not sure if this is a good suggestion, but I am more concerned here with raising the issue of swapping one powerful, possibly game breaking effect for another.

    I still think some work is needed on OoO and I reading what people have said it would be nice if the perk had some way to interact with Sole Survivor or Distortion.