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Apolloblue

Apolloblue

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Apolloblue
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  • @Almo said:

    Multiple game modes necessarily impacts queue time.

    Wow the lack of ambition here is staggering! You should be trying to grow your playerbase by having new and fun modes for people to want to play your game. Instead you don't want to segregate the relatively small group you currently have. This is such a defeatest attitude. As others have also said you could implement new modes in Kill your friends such as 8 v 2.

  • @tippy2k2 said:

    #MDBDGA!

    I just got the game a month or so ago so my opinion on it getting stale should be taken with a huge grain of salt but I'm happy with the game. Each match can vary greatly pending my build and my opponents build.

    I'd rather they get one mode polished to a super shine rather than kick out a bunch of modes that don't get the love and attention they need to thrive. It's not impossible for a studio to pull that off but it's a lot harder than people think and you risk fracturing your own player pool (and potentially killing your own game) if you can't balance it.

    I get where you are coming from and i'm glad you are enjoying the game. The game-play has certainly been refined since its release in 2016. The inclusion of the end game was quite significant. But for having 4 years to work on the game and to still have massive balancing issues, bugs and glitches that are widely acknowledged, and now issues with latency that make dedicated servers arguably worse than P2P, I can't help but think the state of the game shoudl be much better than it is.

    It would be good for one of the devs to confirm if there is ever likely to be a new game mode in the future or if this is all the game will ever be.