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Answered_Soup

Answered_Soup

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Answered_Soup
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  • @MikhailVictor said:

    A simple fix to DS is to make it disable killer's power for ~10s, that way it would affect killers more uniformly instead of being plain useless against high tier killers

    That's an intersting idea. I like it.

  • Hey man, I'm sorry I'm not on 'your level'. Ghostface is a secondary main if you must know. Wesker is my primary not that it matters for what I'm trying to discuss.

  • @LazyClown said:

    Killers need strategy, they have lost a lot of strategy and tunnel mania is basically the final one if you play a low mobility killer. Maybe survivors should be more fair about this, and stop complaining. So what you lost in a game, learn from it and move on thats dbd. I mean that's how it works for killers right, we lose we move on? Why can't you learn too? We have to stop balancing the game based off of single player issues, but more of survivor teamwork or the killer having to strategize well to win. Perks that stun the player while doing their objective is unhealthy just like how I believe perks like jolt and pain resonance are unhealthy too. Both sides have strengths and should be able to use them and not be held back by a meta option.

    To clarify I'm not trying to start a us vs. them thing. I'm suggesting one possible way to make the game more fun. I main Ghostface so I feel you and get the low mobility pain but I have to disagree on constant hard tunneling. It's just not very fun for anyone. What I often see called strategy is pretty boring for both sides from my pov, as a killer I don't want to sit 4m from hook and chase a survior for 4.5 seconds once I wait out BT. I want to loop or jumpscare people. I get in some situations you got to tunnel or they survior just runs into you cause they are clueless sure, but tunneling one person, then the next, then the next waiting near hook all the time not exactly my idea of a good time. Now I may be totally wrong about DS and people probably have better ideas I welcome them but I'm just hoping we can find a good middle ground. Also end game is a free for all but that's another discussion I think the exit gates shouldn't be able to be 99ed. I like ruin but for exit gates but not sure exactly how that would work on some maps. That's another topic for another post.