Anoukori
Anoukori
About
- Username
- Anoukori
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Comments
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@PixelBush said:
After the changes in the All-Kill midchapter (which nerfed Victor's post-hit cooldown from 3 to 5 seconds), the Twins have kind of been ignored by BHVR.
They are a wonderful Killer but they do need some polishing, and unlike Trickster (who has been constantly tweaked and adjusted), Twins got one number adjusted and that was it.
It's painfully clear that Twins need sorting out. Their fatigues are WAY too long (intended to be a punishment for slugging but in practice becomes a punishment for existing) and Victor being left under hooks is a problem that's inconvenient for both the Survivors and the Killer. Blight got his double fatigue removed when he had it on PTB, and Twins have to sit through 8 seconds of combined fatigue time every down? (because Victor is stunned for 5 seconds and Charlotte is stunned for 3). That's like being hit with a DS into Head On for using your power correctly.
How hard would it be to do the following?
-Revert the hit cooldown changes from the All-Kill midchapter
-Allow the Killer to switch from V to C during the post-hit cooldown, meaning you can skip Victor's fatigue if you don't want to slug. This would give you enough time to try to get a pickup, which means Twins slugging less which is good news for everyone.
-Self-destruct Victor if a Survivor is placed onto a hook too close to him, so he can't be left to camp Survivors and to ensure that Charlotte can always have him on hand for a chase if they just leave him where he got the down.
If there are no Twins changes on the agenda... why not? Do the devs seriously think they're OK as they are? They're one of the least played Killers in the game for a reason: they're insufferably clunky and the only balance change they've received since launch made that clunkiness substantially worse.
I agree with you 100%. I love the Twins, I really do and after the changes I pushed myself to play them because I wanted them to be fun. But in the end, I play them less and less nowadays because they are just so clunky. BHVR please give us our beloved killer back! I know not many people like the Twins, but from my experience that's either cause they haven't played them much or don't know how to play against them.
Trickster was buffed and tweaked so much since he came out, why can't we have the same for the Twins? This honestly makes me so sad.
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@DwightOP said:
So from aaaaalll the complains about Billy you came up only with these little tweaks? That's it? You really just scratched the surface of the problems. Sure it's a tiny bit better now but it's not going to motivate me to continue maining Billy. It was just so predictable that you BHVR will either completely ignore the community or do miniscule tweaks to try keeping us quite.
Me and probably the majority of Billy mains will still drop him like this:
https://us.v-cdn.net/6030815/uploads/SZQZBR6ULUG8/5a41563-1.jpg
I really don't understand what the problem is. I'm really the last person that would claim the game to be "perfect", but I'll defend the defs until the end.
They don't owe you ANYTHING. Yes you bought the game, congrats and now?
Of course, it's nice when developers listen to the community, but they don't have to. In fact, it's their game and their source of income and they can do whatever they want with it and just because they don't do what you want, because you think you know so much more about game design than the professionals doesn't equal 'indifference'.
Additionally, they did listen. In fact, they only changed Billy and Bubba for the sake of the community, since everybody still is crying over killers camping.
But what can you do? No matter how they do it, they do it wrong for some people. I for one am happy that they still have the nerve to add things to DBD, because I love the game (as many of us do here) and that is what should bring us all together.