AnomalyGuy
AnomalyGuy
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so something I’ve begun doing since this apparently isn’t a bug is running builds for singularity and wesker that spawn an additional 3 chests (offering + hoarder) this has made it so the spawn locations of these critical counterplay items are far away from generators or sometimes in the corner of maps, I’ve even had 2-3 emp’s spawn next to each other so far from generators that the survivors basically never used them or when they did only when they were resetting.
The simple fact that I can abuse this at all or even get situations like this often enough to make a viable build from it Is crazy.