Amom000
Amom000
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- Amom000
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Comments
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@GuineaGamer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885833#Comment_3885833
I have been playing this game for years, yes you need to either "grind" or "pay money." No one is going to make a game completely for free my friend….makes zero sense. It takes money to run, not hopes and dreams. I doubt you played this game years ago when you could barely get bloodpoints to buy addons etc…ahhhh…those days were horrible! THAT was a grind. I hate that you are frustrated, but it sounds like a resource issue not a game issue.
Yes, you need money to run a game...but what does that have to do with the overall experience a player can have in the game? I can see many games that do the same thing and aren't seemingly unfair or would feel like you would need to pay to receive some quicker advantage. Valorant is a perfect example...you die because you get outplayed or out-experiences, regardless of exceptions. It's an overall fair playing ground. Overwatch is another game that dabbles in micro transactions and does NOT affect how strong the player is and is an overall fair experience and win or losses depend on a players overall experience. Playing survivor is an overall oppressive experience that feels like the killer is way wayyy too strong...an experience that is met with even seasoned pros crapping the bed. I get the killer is supposed to be oppressive, but AGAIN...we've seen it time and again. ONE, the killers are CONSTANTLY getting buffed and the only thing survivors use the absolute most, their PERKS are constantly getting nerfed and downsized to confirm to high level killers that complain or otherwise. The killers perks and items have barely changed or have even been buffed while survivors perks go through so much flux and change...ruining creative builds and consistent kits that gave players learning the game or those that know the game well, a chance against the harder killers. That margin for creativity has drastically decreased and even the killers base kits have changed, making the prospects of winning feel even bleaker.
You really think I haven't played the game or know it's past...the way things were, I'd agree there was a time where survivors were pretty strong and the killers had a very hard time with experienced players, leaving many many killers in the dust...almost leaving them with a 0-1k most of the time. They started nerfing survivors, making maps more killer friendly and removing some survivor advantage over time, even adding more hooks and buffing the killers. BUT, they just kept doing that and keep doing it still. It's gotten severely out of hand at this point. Survivor has gone through like 2 or 3 different perk culls, nerfing many loved and used perks...even now. SPINE CHILL sucks, SMALL GAME isn't useful or practical anymore, PREMONITION isn't useful or practical anymore, SELF-CARE is basically useless and looked down upon if you do use it, SLIPPERY MEAT isn't used cause of how impractical it is compared to other perks, DECISIVE STRIKE is horrible now, DEAD HARD is so hard to use given the demanding time window for use it's basically ALMOST useless, BACKGROUND PLAYER....I mean come on. I could go on and on. I'm not basing my complaints off of baseless bull. It's real, and people still talk about survivor problems TO THIS DAY. I'm far from the only one
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@GuineaGamer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885260#Comment_3885260
What do you mean "paying to win?"
Wdym what do I mean? Check the store and see for yourself. Plus, do you know how long and hard and annoying it is to get iridescent shards as a survivor? Just to get survivors that have decent perks that don't suck? Trust me, grind the game for a while and you'll see what I mean. How crappy the survivor perks are…how op the killers perks are and how much grinding you'd need to do just to get the characters that have good perks that aren't nerfed into the ground...or you could just play them and take the easy way. I shouldn't have to pay for anything to have fun or last in a game.
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@Chiky said:
really? sounds like skill issue to me. If your survivor team is slightly organized the killer stands no chance
Bro, at this point when the top 1% are tryharding against these broken ass Killers. How do you think a new comer is gonna feel? Or a seasoned player watching all their perks getting nerfed and dumb ace perks like self-heal still up and running the same it always has. What, next you're gonna say we all have to learn how to 360 and Moonwalk just to play normally. That's just ridiculous. The norm shouldn't be laced with bull crap mixed with depression with a stupid shine of secrets that's basically more of a kick in the balls than anything paired with ridiculous grinding quotas that make me wanna pull hair out just to get one new character or pull my wallet out and feel bad about myself for perpetuating this unholy cycle of a smelly homeless man of a game. It's not a skill issue when I have to meet a Myers with infinite Evil on a closed indoor map with hooks around every corner..that's just bad game design. Skill issue is playing Killer in the first place...cause you can be braindead and still get a 4k.
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@LordGlint said:
That last part is your problem. "Seems like all my teammates refuse to do the one and only win condition…". If that is true, it makes sense why they would lose. You can't gut the win condition requirement so it is feasible for 1 person to do it alone.
What we need is in-game voice chat so we can crap talk all the braindead troglodytes that don't know a generator or teamwork from a hole in their ace. ( I try not to swear cause I'm not trying to get my amazing ideas moderated into the ground )
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@MechWarrior3 said:
I disagree honestly. This game has come a long ways.
Yea, come full circle more like. Like an Ant death march of perpetual bull crap. They just reduce, reuse and recycle crap..if you consider that improvement. I consider that progression to a dead game in the future.
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@GuineaGamer said:
https://forums.bhvr.com/dead-by-daylight/discussion/438499/game-is-way-killer-sided
I think it is the skill levels. IMO you are either very good at this game or very bad. Really no middle ground. High "MMR" SWFs can waffle stomp a weak killer player. I play solo que and I can say that most of the games I lose are due to low skill survivors, like myself. LOL!
There is a middle ground though. It just an extremely volatile experience that new or seasoned players have to compete with expert level killer base kits and high level perks. Both low and middle level players are getting it up the ace. You can be decent...the game just expects too much of the community as a whole. And I'm not paying to win....I shouldn't FRACKING HAVE TO
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@XDgamer018 said:
making the gens easier would ruin the game even harder because the survivors have more time while the killer has less. they already increased hooks by 10 seconds with the excuse of the gen increase (they arent the same). making gens even faster then they already are would destroy any killer that isnt A+
I mean, they wouldn't even really need to increase the gen progression all that much. Just, oh I don't know......stop nerfing the surviver perks into the ground, put so many damn hooks in maps INCLUDING INDOOR MAPS, make the killers harder and harder to contend with in terms of their base kits, buff killer perks for whatever reason, stop making the maps environment overall harder for survivors to play on ( AHEM AHEM BLOCKING WINDOWS AHEM AHEM. Just one example ), add voice chat for kicks and stop predicating this pay to win mentality and make it easier to grind for characters and killers respectfully…cause no one respects someone that pays to get good at a game like this, ESPECIALLY a game like this. You aren't special or better at the game when you have an unfair advantage just cause you have money to pay for good killer perks and having to buy perks and characters for a survivor just makes me depressed when you have to pay not to win....BUT TO LAST A LITTLE BIT LONGER THAN A FEW MINUTES CAUSE YOU GET TUNNELED INTO THE GROUND.
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Bring back dead hard 😭
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Nuff said in my opinion
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@MarylinMonhoe said:
How i miss the 20min grab interaction
I miss when my survivor perks weren't shet
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I miss when games were fun lol
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@tyck92978 said:
it’s not even a question. I play both survivor and killer a lot, and EVERY time I play killer I am getting a 4k or a 3k if survivor camps hatch. When I play survivor, it seems the killer gets the same results I usually do and I die 4/5 times even though I am doing everything well. Not even sure how to fix this, maybe less heavy gen requirements in order to power exit gates? Seems like all my teammates refuse to do the one and only win condition…
It isn't your fault to fix...it BHVR's and their tangled web of code and bull. Listen to your community you bums
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I love Chem trap
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@hxp said:
now even 2vs8 is killer sided (just played a game against legion)! if the mindset of the devs does not change, then they can even over 800% bloodpoints. nobody will play surv any more.
Lol, I'm surprised anyone still plays this tangled web of a game. I only have it cause it's just a game to play that my friends have. If we didn't invest time into it to get decent at it enough to care…we wouldn't even have it to begin with lmao
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I miss playing against Chainsaw massacre guy...I love him :(
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@TWS001 said:
It is very killer sided most of the way up at the moment. However play against top survivors or a decent SWF and then see what happens!
You have to play extremely evil, have a full meta build and then hope they make a few mistakes (usually involving being too altruistic towards the end of matches) otherwise you end up like a dog chasing its tail!
Beating a team like this is worth 100 wins against standard solo queue teams, especially if you don't have a great build and have to eat flashbang save after flashlight save after dead hard after syringe after BNP....... You get the idea!
Yea, well not every player in the game is a top 1%. The other 99% are getting but railed and the lower percentages that are new are getting a really really terrible introduction to the game as a survivor. Survivor is criminally underappreciated as a mode apparently, considering how high roaded they get in terms of killers advantage with perks and hook placement on the maps being insanely unfair. Not to mention how base kits over the years have been molded around confirming to top 1% standers to such a degree a frocking 5 year old could pick it up and 4k his first try if he really wanted to. Killer is busted as f and if you can't see how annoying it is...then maybe all hope is lost for the love of survivor as a whole if you're an example of the general consensus.