Alleluja
Alleluja
About
- Username
- Alleluja
- Joined
- Visits
- 26
- Last Active
Comments
-
I did that as well few days ago :) As Legion. So can confirm it works.
-
Thank you for this post.
Yesterday I've played as Myer on mcmilian map and at beginning, Yun Jin tried to slow vault a window in shack. She got stuck in animation. I could still stalk her, then down with tier 3 Myer m1. After hitting, it took several seconds before survivor model went down as well. And after that, I could not pick her up (tried several times), survivors couldn't heal her as well, and she bleed out on the ground with 400 points in total.
-
I have had this bug since this patch already like 3 times. As killer (myer) and survivor too. Infnite loading screen will change to postgame chat for last person who won't close the game forcefully (or maybe just after waiting very long time) with 4 other players disconnected.
-
Same. Today tried and couldn't achieve this kind of challenge using Myers basekit.
-
I've stopped playing because HUD size was too big after previous patch. Now it's too small. :D So yes, it's done on purpose. They were trying to "fix" 4k HUD size and broke it for 1440p. That's short version
-
This is even worse change than smaller HUD size with 1440p resolution. How somebody could accept it in this state? Do you play this game like at all? I can see barely anything. It's not comfortable
-
According to patch notes:
Reverted the UI Scale back to the pre-4.0.0 size for players playing in 1440p and below as this was adversely affecting players in 1440p. The increased UI Scale now only affects players using 4k resolutions.
But as far i am not blind, 1440p HUD size in current patch became even smaller than it was 2 patches ago.So HUD size was changed again, not just reverted. Sad.
HUD size is horrible and aura reading are much less visible additionaly in this patch.
-
Today i've used map offering for Yamaoka as Legion, but only one survivor yellow luck offering appeared and we were sent to ormond instead :) on steam version
-
You can still open steam profiles after the game but using match details
-
Old UI size is available in 1920x1440 and 2560x1080 resolutions. Anything 16:9 above full hd is treated as high resolution and switches to huge UI.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1360760#Comment_1360760
I guess all of our eye balls are different ¯\_(ツ)_/¯
People can have screens of different sizes and sit closer or further from monitor. Currently UI/HUD are large for no good reason + it shows that they are being rendered in low resolution causing irritation for gamers who play on 2K/4K for better graphic quality due to higher resolution.
But people using small 4K (25") monitors may need this bigger UI.
Make it switchable option between normal and bigger UI+HUD sizes and everyone will be happy BBHVR.
And for damn sake make UI resolution scalling same as game resolution based on screen proportions
-
At least one aspect of this broken patch can be improved
C:\Users\yourname\AppData\Local\DeadByDaylight\Saved\Config\WindowsNoEditor Gameusersettings.ini
ScalabilityLevel=0 change to ScalabilityLevel=4
Save and set file to read only so game cannot override it.
It improves render quality of menus, because for whatever reason they are rendered in default for this enginge hd resolution which is just bad.
Before https://imgur.com/uuJprPJ
After https://imgur.com/cM0sSEV
Of course survivor game is still broken and UI size is just too big overall. Year 2020 and we still can't even choose HUD size.
-
Same here. Please revert 1440p changes
