Конченая
Конченая
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- Конченая
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The last six months he feels so clunky honestly. Also to add one more issue that's been there since All Kill chapter, after fixing "sky Wesker" he's not able to hit survivors on even smallest inclines, rocks and bumps. Like the grabbing animation begins but then the survivor slips out of ur arms. Which is annoying because it's logical that after moving forvard the killed shouldn't just stop at the edge (even Blight travels further during his ability). It literally ruins looping some structures like ledges of Crotus main building. Almost every game I run into a moment where Wesker feels uncontrollable and hard to maneuver because of all the small and not so small issues. I am really hoping that all this mess gets fixed.
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I’ve been a surv main since 2019. But when I first time saw a clip of what you can do with Wesker I got interested in his mechanics and started exploring killer side of the game. I didn’t manage to learn some advanced techniques and it is genuinely so upsetting that I don’t have a chance to do that anymore. Wesker always has been a really good-balanced killer and all the techs required a lot of practice and many players don’t even know how to do them so I don’t really get why he got this unfair nerf. I really don’t enjoy playing Wesker this update cause they changed input buffering or whatsoever. Feels terrible, clunky and wrong. Hope that devs will hear us out as we really do need these changes reverted.