A Handful of buffs for Killer and Survivors Perks
Hello I wanted to give my take on buffing some underused and/or Underutilized perks for killer and survivor.
I don’t expect most of these changes to go through but I hand picked the ones that I personally think will be fun to use and would be more interesting to see in game
if I had to pick only one of these perks though I hope Flashbang and Grim embrace get buffed
Flashbang because it’s fun and I think it can be better at blinding killers mid chase and Grim embrace because I think the perk is neat and right now it’s kinda meh for a single use perk
with that out of the way my ideas
Survivors:
+Flashbang: increase blind duration to 2.8 seconds from 2 and deafens for the duration
+Quick Gambit: Increase gen repair to 15% from 8% and lingers for 15 seconds after leaving its effective range
+rework Better then new: when healing other survivors to full health they gain 9% to gen repair, healing, vaulting, unhooking, unlocking, and sabotaging (basically giving your teammates resilience till they get injured)
+Blood Rush: activates on 1st as well as 2nd hook stage, and you can activate it while injured (activating while injured won’t heal you when the broken status is done )
+Chemical Trap: you can start charging it immediately after placing it on a pallet, the timer is separate from the perk icon
Killers:
+Grim embrace: upon activation the generators will also begin regressing and reveal all survivors auras for 10 seconds instead of just the obsessions
+Hex:Huntress lullaby: Good skill check zones decrease per token by 5% and you gain tokens off of survivors going into the dying state instead of being hooked
+Hex:Ruin: increase regression to 150% from 100%
+Beast of prey: additionally to the undetectable status increases the speed of bloodlust by a additional 3% for every tier
+Terminus: has priority over adrenaline again, on top of survivors being broken they are also blind
Comments
Puh....
I was afraid you mentioning insidious.
The perks you mentioned are already not the worst I feel like.
Terminus is fine in my opinion.
A dangerous perk is huntress lullaby. It's my personal favourite meme perk and I love to use it. Im pretty sure it doesn't receive any buffs because it's a noob stomper. It's a free perk that makes skill checks harder. That hurts primarily new players.
Their not the “worst” but they are underused, the worst perks are literally useless for a reason and need reworks but I picked these ones because of how much fun they would be or actually useful if they were buffed, 4 of the perks on survivors are chase oriented perks which I think deserve buffs since they’re not the worst perks but they are mediocre hence why you rarely see them
this goes for the perks I chose for killers too since they are 3 are alternative options of slow down perks that definitely deserve buffs, not the worst but mediocre which is also why you rarely see these perks at all
terminus should be that every survivor that is broken in end game, you gain 2% haste status effect up to a total of 8%. I could imagine BFF Legion with NOED+Terminus moving sonic speed. the undefeatable end game legion build.
As killer I see one chase perk very rarely and I'm super happy about that.
Lucky break.
It's extremely underused and a perk I'm honestly afraid of if it got used more.