Forgotten perks

This is not another DH topic like bhvr forgot to nerf it, no. This thread is about perks like territorial imperative, premonition and some others, which literally forgotten. These perks is just a wasting slot and complete garbage (not even compared to others), some of them used only to adept achieves and tome challenges. Even monstrous shrine and lightweight received an unexpected random buff. I just want to say, even if we have "problematic" or "op" perks on both sides, does it good reason to have so bad perks in current state of the game? I mean its a 7 year of production. I can understand more complicated problems (overall map design for example), but i still want to see some QoL changes for these perks.


Second theme of my thread is a whole type of the perks. Beast of prey as is. IIRC there is only one bloodlust-type perk in game atm. And the question is why? Bloodlust outdated as a core mechanic, depends on your opinion, but it still exists, so why we cant have some more bloodlust perks?

Comments

  • @AliceRainheart said:

    This is not another DH topic like bhvr forgot to nerf it, no. This thread is about perks like territorial imperative, premonition and some others, which literally forgotten. These perks is just a wasting slot and complete garbage (not even compared to others), some of them used only to adept achieves and tome challenges. Even monstrous shrine and lightweight received an unexpected random buff. I just want to say, even if we have "problematic" or "op" perks on both sides, does it good reason to have so bad perks in current state of the game? I mean its a 7 year of production. I can understand more complicated problems (overall map design for example), but i still want to see some QoL changes for these perks.

    Second theme of my thread is a whole type of the perks. Beast of prey as is. IIRC there is only one bloodlust-type perk in game atm. And the question is why? Bloodlust outdated as a core mechanic, depends on your opinion, but it still exists, so why we cant have some more bloodlust perks?

    About bloodlust, i think because people see it as a bandaid mechanic that is there as a comeback tool or a way to balance RNG and loops. It is tho a very unfun mechanic because there is very few options for the survivor to play around it, forcing a pallet break ( that depends on the loop that you are, if it can be bloodlusted or not), taking a hit with DH (we know how popular DH is, let's not open a discussion), or loose chase (the chase mechanics are kinda wonky).

    I guess in the end not promoting bloodlust is probably for the best, being there as a push for killers to maintain chases and a catch up is ok. But it's better to not touch it to much because in the end. Haste is a very dangerous power if given to liberally for both sides

  • @BlueHorkew said:

    https://forums.bhvr.com/dead-by-daylight/discussion/366832/forgotten-perks

    About bloodlust, i think because people see it as a bandaid mechanic that is there as a comeback tool or a way to balance RNG and loops. It is tho a very unfun mechanic because there is very few options for the survivor to play around it, forcing a pallet break ( that depends on the loop that you are, if it can be bloodlusted or not), taking a hit with DH (we know how popular DH is, let's not open a discussion), or loose chase (the chase mechanics are kinda wonky).

    I guess in the end not promoting bloodlust is probably for the best, being there as a push for killers to maintain chases and a catch up is ok. But it's better to not touch it to much because in the end. Haste is a very dangerous power if given to liberally for both sides

    I want to clarify my point: i didnt defend the bloodlust as a mechanic, i dont even know was it added as band-aid or added as intented, from my pov its exists and nothing else. If BHVR will change it or delete, im ok with it. But its not exact my point. I didnt call it good or bad, neither other implemented mechanics, my thread is about perks. If beast of prey works with it, there is a way to make another perks, thats it. As i said they can change the bloodlust or/and beast of prey, there is nothing i can do about it. But i still interested in other bloodlust-type perks as type, variety is not bad in my personal opinion.

  • @AliceRainheart said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3362482#Comment_3362482

    I want to clarify my point: i didnt defend the bloodlust as a mechanic, i dont even know was it added as band-aid or added as intented, from my pov its exists and nothing else. If BHVR will change it or delete, im ok with it. But its not exact my point. I didnt call it good or bad, neither other implemented mechanics, my thread is about perks. If beast of prey works with it, there is a way to make another perks, thats it. As i said they can change the bloodlust or/and beast of prey, there is nothing i can do about it. But i still interested in other bloodlust-type perks as type, variety is not bad in my personal opinion.

    I understand, i just think that is a dangerous mechanic to be touching. Especially if even the devs seem very inconsistent on their stance with bloodlust. Sometimes they speak about removing it completely, but then they buffed it in 6.1.

    I would prefer for beast of prey to loose its bloodlust relation and rework the perk entirely. But that imo