This game is getting worse over and over

The halloween event delayed, the RNG maps awful, you still didn't do a ######### with the gen rush problem, you're still thinking nerfing survivors is the way to balanced the game, a lot of bugs every single ######### patch, punishment for dc's is practically unexisting, weak killers every DLC and you still didn't care... But hey, we have some good cosmetics 4Head

Comments

  • We are humans, problems are unpredictable

    Whats wrong with rng? Use a map offering if u keep getting the same type of map

    Genrush is fine. Hold m1 for more than 80s? No thanks, and btw they already nerfed gen speed in coop

    About the bugs ikr

    When they will release officially dedicated servers a new system of punishment will be added

    They are not releasing good killers in dlc's because they dont want a pay to win game, some killers needs to be buffed thats it.

  • @xChrisx said:

    We are humans, problems are unpredictable

    Whats wrong with rng? Use a map offering if u keep getting the same type of map

    Genrush is fine. Hold m1 for more than 80s? No thanks, and btw they already nerfed gen speed in coop

    About the bugs ikr

    When they will release officially dedicated servers a new system of punishment will be added

    They are not releasing good killers in dlc's because they dont want a pay to win game, some killers needs to be buffed thats it.

    The gen speed is nerfed in proportion amount of people on a gen. It's not really any slower if two people are on a single gen. It doesn't really take effect until three or four are on the same gen. Also, genrush isn't fine and you seem to not get that genrush is achieved by having single survivors on gens with boxes as that is the most optimal way to rush gens.

    One of the best killers is a paid dlc. You literally have no clue what you talking about. Not releasing good killers to not be pay to win. That makes zero sense. Purposely, putting out garbage is usually a bad business move. A lot of killers tend to feel decently strong and get nerfed after PTB or during PTB. Occasionally, we get killers who are a bit weak or just bugged to hell during PTB and then strong on release and nerfed via hotfix a weak or month later.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/comment/788512#Comment_788512

    The gen speed is nerfed in proportion amount of people on a gen. It's not really any slower if two people are on a single gen. It doesn't really take effect until three or four are on the same gen. Also, genrush isn't fine and you seem to not get that genrush is achieved by having single survivors on gens with boxes as that is the most optimal way to rush gens.

    One of the best killers is a paid dlc. You literally have no clue what you talking about. Not releasing good killers to not be pay to win. That makes zero sense. Purposely, putting out garbage is usually a bad business move. A lot of killers tend to feel decently strong and get nerfed after PTB or during PTB. Occasionally, we get killers who are a bit weak or just bugged to hell during PTB and then strong on release and nerfed via hotfix a weak or month later.

    To be fair, Spirit was kinda bad on the PTB but they buffed her a bit already for the release so she became actually decent. Wouldn't call that pay2win anyway. And yes, genrushing is definitly a problem when you have too experienced suvirvors in a match which is mostly the case nowadays, even Ruin won't do much then.