Ruin / Hex Rework
So I have an idea for Ruin, well 1 of 2 options but both very similarly linked.
1. How about if you use Ruin, at the start of each match you can see all 5 of your totems for 10 seconds, you have these 10 seconds to select which 1 you'd like to be Ruin, using the same kind of mechanic as Freddy's teleport. Look in the direction of the totem you'd like to use and hit an action button. Obviously this doesn't guarantee your Ruin will last longer BUT at least you can avoid it spawning next to a generator, or just in an obvious open place (which happens 9/10). If you use multiple Hex totems then only Ruin can be set manually, others will randomly set after you choose your Ruin. The question is should you be able to then set any hex if it's the only 1 you're using or does it only apply to Ruin? But I'd strongly disagree with being able to set more than 1 hex (Ruin being the priority).
2. So applying the same logic as before but no doubt adding more work for BHVR, if you ever use 1 hex perk then you can set that 1. However if you use multiple you can select on the menu screen before the match which 1 you want to be able to choose yourself.
Any thoughts?
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