SWF balance
So I have an idea on how to balance SWF. The people in the SWF lobby will have blindness inflicted on each other, that way they have to communicate more, depending on each other more than when they’re alone.
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Comments
SWF problem is more than that. Even if we give survivors a debuff like this, I am not sure whether it will be effective or not. It seems to me more of an annoyance to survivors rather than a balance fix.
We shouldn't punish survivors for wanting to play the game with friends. If we are going to balance SWF, buffing killers should be considered like 8 perks for 4 man SWF.