Fix Mindbreaker
Mindbreaker is a useless perk, we all know that. My idea of a fix, think what you will:
Hex: Mindbreaker
Your distressing presence drains and weakens your prey. All survivors are afflicted with permanent exhaustion upon gaining it for the first time. This effect lasts until the totem is cleansed.
I think that this wouldn't be busted, as you could still use your exhaustion perks right off the bat, and when you do it notifies you that you are cursed with Mindbreaker, letting you know to look for the totem. So if somebody used Sprint Burst right at the start, they would immediately know, but not everybody else, just like hitting skill checks gives away Lullaby and Ruin. This would then be an amazing pair with Haunted Grounds, or Thrill, or any hex build really.
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