Upside-Down and Demogorgon
Hey, developers, maybe you can even make the world Upside-Down? So that when Demogorgon is teleported, so that it doesn’t look like he has burst a tunnel under the map and is moving underground. Make the back of the card, in gray-blue tones, with stems on the ground and objects. And when Demogorgon gets into the portal, he will move from point A to point B in another world, but with the same mechanics (that is, the player will not be able to run there freely). I don’t know how to express exactly myself idea, but I hope you understand me.
In short, when a player jumped over the teleport for Demogorgon so that he saw that he was really moving through the world of the Upside-Down(visual), and not through the tunnel underground, like some kind of mole (Not an insect, but an animal that digs the ground).
Comments
That woul be cool. Wouldn't or doesn't sound like it would involve making every map upside down themed. Moreso just a special effect.