Demo perks at start and now and power

Short sum- Decent, meh, k why?

Longer sum- Surge at first was good and great 32m and regresses gens an extra 12% but was changed for the range to be less, same with cruel confinement (which is still the same) but now at release they buff and nerf it, increase range but less regression, so still not as good as it was, I would even say its a bit worse, cruel confinement would be better with increase range since sometimes gens tend to not spawn near windows sometimes or any windows at all.

And mindbreaker is just..... seriously? No one on the team thought this was the most [BADWORD] perk? Exhaustion for 3 seconds which feels like only 1 seconds and only takes affect when gen is under 50% I don't even know why you tried to make it sound cool by saying the name of it in a dark tone, like it was something terrifying when its just a joke. Mindbreaker dose not need a buff, it needs a full change.

Surge and cruel confinement needs buffs that's about it


Could care less about the shred range, but like nothing was wrong with it, you just had players would wouldn't stop running in a straight line and mind games are mind games, yes it cause the killer to travel farther and faster but you could have kept it the same and just increase the cool down like what you did now for some odd reason as well for shortening his range (2.25) so double nerf, but again, I don't feel much different with it, long loops are deadly to survivors against him.

And again his portal are still a problem, in a way, they still get destroyed a bit too easy. That's about it

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