Killer death?
Was just thinking, as killer, when the match ends and you are left with an entity displeased score, it would be cool if the entity sacrificed the killer like it would a survivor.
Or even better, if it shot a hook out of the ground and hooked the killer.
Useless gameplay wise, but it would show the entity's displeasure.
Comments
Seems like a waste of resources and time.
Not denying it. Just thought it would be cool
In-lore, it discards humans which are no longer useful to it into a subdimension called the Void. Theoretically killers which underperform over an extended period of time could risk being discarded in such a fashion as well, or possibly demoted to Survivor and then eventually voided after they're wrung dry that way.
In any case, it'd largely be a behind-the-scenes event. Doing so where the Survivors could know about it would be showing fallibility of both the Killers and the Entity, neither of which the Entity wants to do.
I think not getting the kills is the punishment. The Entity tortures survivors for fun, it feeds on their anguish, whereas it seems to respond to the grief, rage, and lust for vengeance in killers. That's why it takes their side in trials, killers are the Entity's tools for getting fed.
There'd be no point in sacrificing them, they don't have any of that juicy hope left. That's why they became killers.
Originally the Entity wasn't even able to kill by itself which is why I still have a hard time accepting the endgame collapse lore-wise.
Quote (Benedict Baker): "It [The Entity] does not seem to be dangerous in itself."
Punishing them so the killers will do better next trial?
In any case, it'd largely be a behind-the-scenes event. Doing so where the Survivors could know about it would be showing fallibility of both the Killers and the Entity, neither of which the Entity wants to do.
It would happen after the survivors escaped or killed in egc. Survivors would never see it. Just the killer.