Stranger Things.

(Eleven)

Perks;

1- Telekinetic push: When the survivor is in a chase they can push the killer 2m/4m/6m away. This cause exhaustion for 60s/50s/40s and the killer is immune to tk push for 20s.

2- Indigo child: When within the killer terror radius, the survivor is able to see their aura for 1s/2s/3s every 40s/30s/20s.

3- Upside down: The survivor can phase to another reality for 6s/7s/8s becoming almost completly invisible but not invincible. Cannot interract with the physical world and it also cause the directional movements to be reversed.


Status;

Nauseous: Puke for 10s/15s/20s and cannot go into the upside down for 60s/50s/40s.

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