Theory - More Survivors to prepare for a larger player number game mode

Demogorgan also come in numbers.

There will be about 16 survivors once this next chapter launches. That's a pretty large amount of options if you were to play say, a 8 Survivor v 2 killer gamemode.

I think there is a sense of convenience in adding 2 survivors other than people getting all excited.

Either way it kinda makes me think once dedicated servers are up and running the next goal for the Devs is going to be game modes and varied game sizes.

Comments

  • Dude they said no to this. They want to focus on having a single mode because they aren't going to spend the time/money/resources to develop a second mode that will require new balance and maintainence.

    Let it go.

  • @thesuicidefox said:

    Dude they said no to this. They want to focus on having a single mode because they aren't going to spend the time/money/resources to develop a second mode that will require new balance and maintainence.

    Let it go.

    I mean you say let it go but...

    Literally 95% of players want this.

    We should nag if we want it. We are the players, the ones who play this game and keep it strong.

    When you talk about time and resources well I'm pretty sure a new gamemode would be better received than a botched rework of an already bad killer.

    I personally haven't heard anything about the Devs saying they didn't want to ever explore new game modes.

    It's only ever possible from dedicated servers onwards I just think it's something which could engage more people and cater to them by giving them more freedom or challenge to keep things interesting.

    Balance really is something required for everything, so I don't see why a potential new game mode is out of the question. If it starts out unbalanced then give it time to be rebalanced and then you eventually get an extra gamemode which is then perfectly fine.

  • @AshleyWB said:

    https://forum.deadbydaylight.com/en/discussion/comment/638322#Comment_638322

    I mean you say let it go but...

    Literally 95% of players want this.

    We should nag if we want it. We are the players, the ones who play this game and keep it strong.

    When you talk about time and resources well I'm pretty sure a new gamemode would be better received than a botched rework of an already bad killer.

    I personally haven't heard anything about the Devs saying they didn't want to ever explore new game modes.

    It's only ever possible from dedicated servers onwards I just think it's something which could engage more people and cater to them by giving them more freedom or challenge to keep things interesting.

    Balance really is something required for everything, so I don't see why a potential new game mode is out of the question. If it starts out unbalanced then give it time to be rebalanced and then you eventually get an extra gamemode which is then perfectly fine.

    They said no and they gave very good reasons why not. They made this statement in one of the recent Q&A streams.

    It doesn't matter how much people nag, do you understand the amount of work that would be needed to put something like this in the game and then keep it updated as the game evolves? Way more than it is worth doing.

  • Well deathgarden has different game modes and that too is made by behaviour.

    It is possible and they can make time for it.

    People want it so why not keep them happy rather than getting burnt out and leaving again.


  • @AshleyWB said:

    Well deathgarden has different game modes and that too is made by behaviour.

    It is possible and they can make time for it.

    People want it so why not keep them happy rather than getting burnt out and leaving again.

    Deathgardan =/= DBD

    They tried different modes because the game was flopping. Plus it's new so they have room to experiment like that.

    DBD has a well established meta at this point, and it's doing very well meaning it would be a dumb move to make a new mode. They would have to rebalance all the maps, all the perks, all the killers, to fit this mode.

    Not gonna happen.

    They said so.

    Let.

    It.

    Go.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/638382#Comment_638382

    Deathgardan =/= DBD

    They tried different modes because the game was flopping. Plus it's new so they have room to experiment like that.

    DBD has a well established meta at this point, and it's doing very well meaning it would be a dumb move to make a new mode. They would have to rebalance all the maps, all the perks, all the killers, to fit this mode.

    Not gonna happen.

    They said so.

    Let.

    It.

    Go.

    They can't hold it back anymore!!!