am i only one detecting balance from changes?

already saw freddy changes just given other playstyle and much cheaper addon settings

and predicted freddy mains complain why its mechanic changed completely

so i pre-complained before even released at ptb and that were absolutely right



i saw at the time bt will be op and mom will dead perk and thats right naturally


i thought legion patch was def nerf standard of good players

and i already knew people of here will say its buff with long time and change it later

so now everyone saying its nerfed, naturally



i knew nurse is too op to being in fighting game at very first day and didn't played til 1years because its disgusting stealing

now i played kinda 20h of nurse and also can steal win from anyone

and most people start to thinking nurse is op recently

i know nurse very op without addons and perks because its faster than wm1 at default without wall structure pallet through but few people still potating now


devs doesn't look wm1 weak seriously

because people who can play nurse and spirit does those characters when they met unfair item party or very good survivors

why players make balances in game, thats not players job



new things not clear but old changes are very intuitive



so do nerf middle vault speed and nurse basekit and addons massively

brutal strength and bamboozle vaulting speed for default(without window blocking)

increse meter reduction cancel ability of spirit

buff low tier killers


less pallets and more stairs at the game and ormond

more pallets at wrecker yard


new badhams are super looping map so you should close new side door of preschool


make ds 3seconds stun again,

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