A possible solution to make solo survivor more bearable

The game right now unfortunately is all about bloodpoints. The fact that survivors have separate scores doesn't help with that, since you can just farm enough bloodpoints that make you confortable and then just middle finger your team by killing yourself on hook, farming a hooked survivor, etc.

A possible solution to that would be making survivor scores partially shared, rather than individual.

10% of every bloodpoint you gain in a match will also be shared between your team.

The bloodpoint cap for survivors would be buffed to 35k. However, your individual bloodpoints would be capped at 25k. The other 10k will come from the shared bloodpoints earned from the match. This will give an incentive for survivors to play as a team, since if their team does well, in the end they will also do well.

Examples:

Survivor team (10% of the total survivor earnings): 5k

Survivor 1: 17k individual BP + 5k = 22k BP

Survivor 2: 15k BP + 5k = 20k BP

Survivor 3: 10k BP + 5k = 15k BP

Survivor 4: 8k BP + 5k = 13k BP


If this was implemented you would win more BP than you win currently and your random teammates would hopefully play in a less selfish way (Why farm the Meg off the hook, if she would give you more BP alive? Why ######### on hook when facecamped, if dragging your death as long as possible will make so your team is free to score as much BP as possible, rewarding you with it too?).

What do you think of this idea?

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