Ideas for reworking/buffing killer's non-unique perks

DEERSTALKER

  • Auras of dying survivors in 28/32/36 meteres from you are revealed
  • Auras of mending survivors in 20/24/28 meteres from you are revealed


DISTRESSING

  • The terror radius is increased by 25/29/33 %
  • Gain 100 % more bloodpoints in the Deviosness category
  • Bonus bloodpoints are only awarded post trial


HEX: NO ONE ESCAPES DEATH

After the eighth hooking, if all survivors still alive and there is a Dull Totem remaining on the Map, this Hex is applied to it and the perk activates:

  • All survivors suffer from the exposed status effect
  • Your movement speed is increased by 6/7/8 %
  • Triggers killer instinct revealing locations of all health survivors in 28/30/32 metres from you

After the related Hex totem is cleansed, NOED still be active for 60 seconds

If there is no a Dull totem remaining on the Map, the perk will be active only for 60 seconds


MONSTROUS SHRINE

  • Hooking a survivor in the basement makes all survivors further more than 32 metres from the basement suffer from the exposed status effect for 60 seconds
  • Monstrous Shrine deactivates after someone is downed or survivor in the basement is unhooked
  • Monstrous Shrine can be used again only after 90/75/60 seconds


SPIES FROM THE SHADOWS

just remove the 5 sec cooldown.


UNRELENTING

  • The cool-down of missed attacks and attacks into objects are reduced by 30/35/40 %.


WHISPERS

  • Sporadically hear the Entity's Whisper when standing within a 40/36/32 metres of a Survivor.
  • Doesn't trigger on hooked survivor

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