An randomizer idea to add some flavor to the game and make things more fun

I know this would take a while to code, but in my opinion, it would definitely be worth it. What if every character had an infinite amount of a special offering that gave double bloodpoints (like cake, pudding, and streamers), but in exchange randomly decided what your perks, items, and addons were for that round in the following fashion:

  • Perk 1) a random tier 1 perk chosen from all possible perks
  • Perk 2) a random tier 2 perk chosen from all possible perks
  • Perk 3) a random tier 3 perk chosen from all possible perks
  • Perk 4) a random perk chosen from the perks currently unlocked on that character

2 addons and survivor items have the chances of being used at the following rarities:

  • Ultra Rare) 0.1% chance
  • Very Rare) 4.9% chance
  • Rare) 15% chance
  • Uncommon) 50% chance
  • Common) 30% chance

If an ultra rare addon gets rolled but none exist for the item or power being used, then a very rare one generates instead. None of the addons or items are taken from the characters inventory, They're randomly generated anew, but in exchange, none of them can be kept after the round is over in case of survivor escaping with them.

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