Hook Sacrifice/Kill changes

Hooks:

I thought that hooks shouldn't be destroyed after a survivor had been sacrificed on one, a survivor's corpse should instead be hanging from the hook. This would give reference to many movies (particularly TCM) where the final girl/victim stumbles upon a dead body on a hook, only to get chased or killed seconds later.

This could also add suspense to the game, just imagine wandering around and then suddenly bumping into a dead Claudette, similar to how the girl bumped into Claudette's previous model in the trailer of the game.

However, perks that revolve around hooks (Hangman's Trick, etc) should remove the body of the survivor after a specific amount of time (30/20/10 seconds for HT). The body could even fall off the hook, bringing me to my next suggestion.

Dead Survivors:

If a survivor's body is on the floor & they have been killed or sacrificed, they should have vultures feast on their dead body. Vultures are birds that differ from crows; their only purpose is to eat, and possibly revolve around perks/abilities. This could add more "realism" and add more animal variety. If not vultures, then bigger crows that have a slightly different appearance.

This post was not intended to change any gameplay mechanics.

Comments