Ideas for new mechanics on lockers (all killer based)
Some quick thoughts i had:
-Hide in lockers (a whole killer desinged about lockers maybe?)
--No terror in locker/fake terror on other locker
--Stalking out of a locker and charge soem kind of power (old and classic)
--Teleporting inside another locker, when in a locker
-Let entity block lockers to keep survivors in/out
-"Trapped lockers" to injure a survivor when going in (or maybe on vaults, but this is too OP in my opinion)
I think lockers have much more potential in this game but i actually not quite sure how to use it the best way
Comments
Trapper can put a bear trap into a locker
the new killer its dwight confirmed xd
-Hide in lockers (a whole killer desinged about lockers maybe?)
Me and a couple buddies actually came up with an entire killer power designed for lockers specifically for Ghostface after we learned the half-assed power he's coming with. To say the least, it was a lot more interesting that the garbage that is coming.