Ideas for new mechanics on lockers (all killer based)

Some quick thoughts i had:

-Hide in lockers (a whole killer desinged about lockers maybe?)

--No terror in locker/fake terror on other locker

--Stalking out of a locker and charge soem kind of power (old and classic)

--Teleporting inside another locker, when in a locker

-Let entity block lockers to keep survivors in/out

-"Trapped lockers" to injure a survivor when going in (or maybe on vaults, but this is too OP in my opinion)


I think lockers have much more potential in this game but i actually not quite sure how to use it the best way

Comments

  • Trapper can put a bear trap into a locker

  • the new killer its dwight confirmed xd

  • -Hide in lockers (a whole killer desinged about lockers maybe?)

    Me and a couple buddies actually came up with an entire killer power designed for lockers specifically for Ghostface after we learned the half-assed power he's coming with. To say the least, it was a lot more interesting that the garbage that is coming.