hotfix patch 2.7.1 when?

When can we expect the hot fix patch 2.7.1? Anytime soon?

There are some bugs which are really annoying like 0 points for completed gens.

I mean doing gens is the main object for survivors. I often can do two gens from 0-100, but now I have to stop between to collect the points.

Would be nice to have it fixed asap, since its one of the main survivors objects.

Comments

  • @[Deleted User] said:

    Oh, it'll come soon.

    Right after we get fixes for Entity Blockers being broken, Sounds still being bugged, survivors escaping from my grip as I pick them up because of Adrenaline therefore being in a broken state, Clown bottles exploding immediately, auras being difficult to read on Ormond's, being unable to interact with gens on specific sides, totem spawns being out in the bottom, tiles not spawning leaving completely void dead zones, Plague's vomit ghost hitting survivors, Freddy ghost hitting survivors that just fell asleep, animations being broken in the lobby, animations breaking when swinging down a pallet in game, Huntress randomly not being able to M1 unless she lifts and sheathes a hatchet, Trapper being forced to look down after setting a trap, survivors being able to vault over traps, traps going under objects like stairs making them invisible.

    *deep inhale*

    @Sairek ↑This

    There are so much stuff's broken in DbD.

  • the game will never be bug free like every other game

    but at least to solve the most crucial ones in 2.7.1 would be nice :-) hopefully we don't have to wait to long... today would be awesome :-)

  • according to yesterdays devs stream hot fix will be next week

  • will it drop tomorrow? ...hopefully :-)

  • @[Deleted User] said:

    Oh, it'll come soon.

    Right after we get fixes for Entity Blockers being broken, Sounds still being bugged, survivors escaping from my grip as I pick them up because of Adrenaline therefore being in a broken state of crawling around at sprinting speeds, Clown bottles exploding immediately, auras being difficult to read on Ormond's, being unable to interact with gens on specific sides, totem spawns being out in the open, tiles not spawning leaving completely void dead zones, Plague's vomit ghost hitting survivors, Freddy ghost hitting survivors that just fell asleep, animations being broken in the lobby, animations breaking when swinging down a pallet in game, Huntress randomly not being able to M1 unless she lifts and sheathes a hatchet, Trapper being forced to look down after setting a trap, survivors being able to vault over traps, traps going under objects like stairs making them invisible, infinite loading screens and finally, disconnecting randomly from a match..

    *deep inhale*

    This list just proves that Dbd never left the Beta stage, and in reality is still an early access game.

  • @ABannedCat said:

    https://forum.deadbydaylight.com/en/discussion/comment/478872#Comment_478872

    This list just proves that Dbd never left the Beta stage, and in reality is still an early access game.

    Not really. Things just broke over time, but DbD in general is more of a GAAS title. Not comparable with a beta.