Various objective?

I feel like a single main Objective make the game repetitive, should there be more Objectives to do?

Im new here and still new to the game, these are my ideas & suggestions of Various objectives, dont take it serious. These are still Gen fixing related

The choosen One survivor becomes the most important role in the game. The other 3 survivors starts with 50% repairing speed, and have to rely on The choosen One to gain back 100% repairing speed, in 3 unique ways

(1) Gen repair teaching - The choosen One has knowledge how to fix gen effective: Other survivors will have to find The choosen One survivor to get taught (30sec) to gain back 100% repair speed. Only One survivor can be taught. Once The choosen One survivor start interact teaching a survivor, he can not teach another survivor.

(2) Search chests for guide book - There is a chest in a trial contains a book: A survivor can use the book to gain back 100% repair speed after 30sec. The book item will depleted. The choosen One survivor can not use this item. The choosen One survivor knows where the book is (see its aura) to find it. Once a survivor starts to use the book, he can not drop the item by any mean. Book is Not an item to buy in blood web.

(3) Team work Gen repairing - Survivors gain repair speed by Team work repairing: A survivor gain back 100% repair speed when fixing Gen with The choosen One survivor for 30sec. Once the teaching starts to a survivor, it doesnt affect teaching status to other survivors.

General gameplay: since there are many thing for Survivors to do, number of Gen fixed required is equal to number of Survivor (max of 4 gen).

This may be too much work for The choosen One survivor, or Survivors in general. But I hope the gameplay Objective can be various to make it interesting. Hope to see what you think, not just up-down votes.

Comments

  • I just realized that and fix it to "The choosen One" survivor. One random survivor will be the main 'character' for these job.