Lets fix all the killers!

By giving them penalties for missing with there power!

  1. The Doctor - If you miss a shock with it, it now feeds back shocking, and stunning you for 2 seconds along with revealing your aura to the survivors.
  2. The Shape - Miss one Stab in Evil Within 3 Loose it entirely.
  3. Hillbilly/The Cannibal - If you don't hit anyone with your saw after use you are stunned for 3 seconds as you tune up your saw.
  4. The Pig - When Missing your Dashing Strike you are now stunned for 4 seconds as you catch your breath.
  5. The Clown - Walking through your own smoke now affects you like it does the survivors.
  6. The Trapper/Hag - Your trap gets disarmed you are distracted and forced to look in the traps direction.
  7. The Wraith/Spirit - If you don't get a hit after uncloaking/Dephasing within 5 seconds you are stunned as you are now tuckered out from the effort.
  8. Nurse - You Blink, you swing, you miss you now have DOUBLE the fatigue time and are completely blind during it, with louder wheezing,

Comments

  • I forgot Freddy and Huntress!

    If you fail to hit a survivor in five seconds after putting them to sleep they are instantly woken up!

    If you Miss with a Thrown Hatchet you gain a splinter in your finger that prevents you from throwing another hatchet for ten seconds, as you suck on your new booboo.

  • Mostly good changes, but I think the Clown one is too harsh.

  • This is bait?

  • A little rough. Could use a buff to compensate. Citing the PTB, we should probably knock another 5 seconds off the gate opening times as Killers are reporting it's taking too long to forfeit the game now.

  • Every idea i don't like is now bait