Compilation of 8v2 possible game modes/events
One of the most demanded feature is the 8v2 one, but how to implement it wisely?
Here are 4 possibilities:
1º) Two separated teams (the most cool and competitive one):
- Killer see their 4 survs in black and white, cant hurt them and trespass them like ghosts
- Killer's attack on opposite killer causes stun and the entity pushes back the attacker
- Survs see their killer also in black an white and cant bodyblock, stun, etc.
- Survs can interfiere (bodyblock, stun, etc.) with the opposite team
- Maps: x2 of all items, half of hooks/gens are in black and white
2º) Regular all vs all (the most simple but chaotic and not so competitive):
- Killers can't damage each other and can hurt any survivor
- Maps have x2 of all items
3º) Fast match realistic hunting mode (promotes surv vs surv):
- Survivors die after the second hit (there is no dying status, but death)
- Only last survivor can escape when hatch opens
- There are no hooks neither gen
4º) Survival mode (hunting mode's revamp)
- Metered in time (10-15 minutes countdown)
- The surv that obtains the least deaths ranks the 1st
- Survs die like in hunting mode but respawns after 10 seconds in a place you choose
Important to note: 8v2 events should have a daily/weekly window as special event for few hours only
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