Compilation of 8v2 possible game modes/events

One of the most demanded feature is the 8v2 one, but how to implement it wisely?

Here are 4 possibilities:

1º) Two separated teams (the most cool and competitive one):

  • Killer see their 4 survs in black and white, cant hurt them and trespass them like ghosts
  • Killer's attack on opposite killer causes stun and the entity pushes back the attacker
  • Survs see their killer also in black an white and cant bodyblock, stun, etc.
  • Survs can interfiere (bodyblock, stun, etc.) with the opposite team
  • Maps: x2 of all items, half of hooks/gens are in black and white

2º) Regular all vs all (the most simple but chaotic and not so competitive):

  • Killers can't damage each other and can hurt any survivor
  • Maps have x2 of all items

3º) Fast match realistic hunting mode (promotes surv vs surv):

  • Survivors die after the second hit (there is no dying status, but death)
  • Only last survivor can escape when hatch opens
  • There are no hooks neither gen

4º) Survival mode (hunting mode's revamp)

  • Metered in time (10-15 minutes countdown)
  • The surv that obtains the least deaths ranks the 1st
  • Survs die like in hunting mode but respawns after 10 seconds in a place you choose

Important to note: 8v2 events should have a daily/weekly window as special event for few hours only

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