Monstrous Shrine - rework idea
Hi there, just dropping in to share a quick idea for Monstrous Shrine (perk) possible rework. My thoughts were to make it a little scarier.
Monstrous Shrine:
Abandon hope, all ye who enter here.
All survivors who enter the Basement suffer from following Status Effects:
Tier 1 of Perk: Deafened, Blindness.
Tier 2 of Perk: Exhausted, Hindered.
Tier 3 of Perk: Exposed, Broken.
Higher tiers of the Perk include all effects of the lower tiers. All Status Effects are cleared upon leaving the Basement (in case of survivor already suffering from Status Effect before entering the Basement, the recovery timer of the Status Effect is paused while in the Basement and not removed after leaving).
Deafened is a Status Effect that one of Hag's add-ons has. Always wanted it to be more used.
What are Your thoughts? Would this change make Basement a literal dead sentence for anyone hooked there?
Comments
I included Deafened status so that when You enter the Basement You can't hear or see (Blindness) the Killer approaching, making Basement saves more stressful and scary.
I added Broken to prevent healing in basement; not useful for healing right after being unhooked since You'd suffer from Exposed anyway, but to prevent survivors from hiding and healing in Basement at any other point in the game.
Increase its numbers and have half of the effect on all hooks. lessen bonus for nonbasement hooks if killer is nearby.
Monstrous shrine's problem is the limit on basement and the atrociously low numbers.
For your rework idea it still will be useless if those are only applied while inside, they'd need some timers that start once they leave the basement.
Also, broken plus exposed dont work well together, in this case broken would even be the more dangerous part as they would leave the basement injured then.
Edit: havent really played around with broken so i didnt know that vile purge does injure you when fully infected and THEN apply broken, i thought broken injures you when healthy.
By adding broken I don't mean entering Basement would injure You and put You in Broken Status. It'd be only applied if You enter Basement already injured or get injured while inside Basement.
I don't mean this perk to be super useful or anything, just interesting/situational at best. It could pair well with some meme basement builds (and You wouldn't even need to play Bubba for some instadowns :) ), but it'd be something like Hangman's Trick or Hex:Third Seal in sense of interesting but not helping much.