Give more control over the Dead Hard dash
Dead hard is buggy enough as it is to use it, can you at least give it a better control curve when it activates? It’s not fun hitting dead hard only to run straight into an object when you clearly could’ve turned left or right but couldn’t due to the locked dash effect.
I’m talking about applying a similar mechanic that you did to the burst of speed when hit by a killer.
This would help make it a smoother dash and avoid running into walls and such.
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