Does Anyone Remember When Exhaustion Wasn't A Thing?
This current version of the game since Ash DLC dropped...
It feels exactly like the frustration I felt when playing at Rank 1 back when Exhaustion didn't exist yet.
Long chases with Sprint Burst popping twice within the same chase.
Feels exactly the same guys.
Who's with me?
Comments
I remember the shack having only one door, two windows, and the Entity never blocked windows.
Clearly not what the Op meant.