Fair Noed Alternative
Replace one shots with mori's instead, so long as the totem is up you can keep on killing without changing the perks original design.
Replace one shots with mori's instead, so long as the totem is up you can keep on killing without changing the perks original design.
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I'd rather when the last generator is powered it reactivates 3 random gens essentially making the survivors do 1 extra gen if they didn't clear all the totems. It gives the killer extra time to make plays but it isn't free downs.
This change would be a yikes for me at least you would be able to deal with NOED with this version that would make it so scary that survivors would do totems but not everyone runs adrenaline so that one unlucky guy gets killed. I'd rather have regular NOED where you can just destroy the totem and save the guy that got one shotted to the ground. Of course I think NOED is fine where it is so that's just my opinion.
The problem isn’t NOED or how it works, it’s how little reward there is for doing anything but escaping, or getting kills. You don’t get any reinforcement or real sense of progress unless you’re getting kills as the killer, or escaping as survivor.
The exception being losing the killer in a chase, or finally getting that evasive looping survivor.
It just doesn’t feel satisfying to do anything else. At all.
Because there’s nothing satisfying about the rest of the game at all, NOED makes it feel like you were robbed of a win that you worked for. It’s understandably frustrating, but the problem lies within the game’s simplistic core.