Rank incentive
With changes to the ranking system coming, I see many claiming that it doesn't matter as there is still no reason to maintain high rank other than bragging rights. Here is a simple concept that uses features the Dev's have already created and used in the past.
A reward system similar to past event grinds.
1. Pips earned at rank 1 count towards a total value needed to earn a new currancy as a monthly ritual goal.
2. This new currancy is only awarded after the season concludes.
3. This currancy will be used for rank only cosmetics that can not be purchased using auric cells/cash/shards. Items may cost multiple currancy tokens so dedication to rank must be applied and granting leeway for new additions to be made.
4. Cosmetics could be for altering visual effects of killer's power and survivors.
Examples; different color electricity for the doctor, a smoke emitting Chainsaw for Billy, Lantern affect on survivors or a pet Crow that follows silently.
The idea here being that even if they are small, its something that displays the level of skill and devotional effort placed into earning them.
I would love to hear any ideas for reward cosmetics the community has as well.
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