The Plague summary and builds that could be good on her
Summary
The Plague is a killer that "slows the game down just a lil bit" with her power. Her power forces survivors off of generators for a second or they are punished by her vomit. This also requires survivors to attempt stealth with urban and (if it is a new part of the perk) use calm spirit to cut out noises of "vomiting". With her being a 115% movement speed killer, she can cover ground easily and stop looping in its tracks with her ability to tag pallets and a chance, could tag vaults and lockers to cover even more ground with her power, forcing survivors to toy with fountains. She also can turn her vomit into an acidic vomit and injure survivors with it after she drinks the fountains.
Builds
If you run the perk loadout- Ruin+Corrupt intervention+Overcharge+ Discordance/Pop goes the weasel-you can protect the generators with ease with this killer
If you run the perk loadout- Sloppy butcher+Nurses calling+Bloodhound+Dark devotion- If you can get this build to work, when they see you its too late to stop her attack
If you run the perk loadout- Stridor+Sh** your pants+NOED+Bloodwarden- you can listen for survivors affected by your power and are alerted of nearby survivors when downing one, then you can use NOED at end game to take them all down, Bloodwarden will prevent the down survivors escape.
If you have any other builds for this killer tell me, I quickly made this because I love making killers/survivor perk build when I have the chance
I am also aware of the ptb not being out yet, so some of this info in the Summary may be wrong
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