Weeping angels as Killer?
Doctor Who Crying Angels.
https://tardis.fandom.com/wiki/Weeping_Angel
This things are rly scary.
And i think, they could fit in this game.
But its only my opinion, what do you think?
Example how they could fit in this game:
Weeping Angels as DbD Killer.
The Player has 4 statues.
All Weeping angels see where the survivors are looking(field of view).
The Player can switch between the statues (1,2,3,4 on the keyboard).
Every Weeping angel is really fast.
But if she is in the field of view of a survivor, then she can not move.
The Weeping angels attack(M1) like normal killers.
If a survivor falls to the ground, the killer cant hook him.
The killer can perform an other action.
Action:
The generators lose generator progress(Quantum lock).
A statue holds the survivor to the ground.
The statue is disabled.
Another survivor must rescue him.
The statue is still disabled for 15 seconds.
If the action has been activated 3 times for the same survivor, he will be killed.
Comments
I'd love a weeping angel! but a creeping killer like this I dont know if they would work. The Chase and looping is the biggest part of the game.
It'd be a nice change of pace but I don't know how it could work effectively against a survivor not to mention a SWF which one person could just keep looking and keeping the killer in place while others do gens.
Perhaps this would work as an assist of sorts, but I'm not sure how it'd work as a killer.
Maybe the killer player has 4 statues.
And he can control this statues.
The killer player could create a vision plan.
Having multiple statues and controlling them would be cool, maybe the ability to place and teleport to each statue like hag with traps but the angels statues are permanently placed until replaced, 4 total on the map?
Yes,it would be cool.