[CHARACTER CONCEPT] The Drowned (Ma Da) - A Vietnamese Water Spirit Killer
Hello everyone! I would love to share a character chapter concept inspired by Vietnamese folklore and urban legends: The Drowned (Ma Da) – a vengeful water spirit from the deep rivers of Southwestern Vietnam.
KILLER: THE DROWNED (Nam)
- Lore:
Nam was a strong, young fisherman who spent his entire life working along the muddy, sediment-rich rivers of Southwestern Vietnam. During a violent storm one night, he dove into the raging river to rescue a drowning child. While he successfully pushed the child onto the muddy bank to safety, exhaustion overtook him. Nam's leg was caught tightly within the massive underwater roots of an ancient cork tree, and he drowned in the cold, crushing darkness.
His soul could not find peace. The cold, watery grave transformed him into "Ma Da" (The Drowned) – a vengeful spirit bound to the murky depths, cursed by folklore to drag living souls down to take his place as a sacrificial substitute. One misty night, as he prepared to drag his next victim down, the Entity’s black fog swallowed both him and the river, whispering a promise to Nam's resentful soul: in this dark realm, he could drag and drown the living forever.
- Weapon: The Rusted Anchor / The Waterlogged Hook
- Aesthetics: A waterlogged, pale, and bloated male corpse covered in green river algae and mud. Long wet black hair drapes over his face. He leaves wet puddles behind as he walks with squelching water sounds.
POWER: DROWNED OBSESSION
The Drowned manipulates the muddy water of his eternal river to trap and drag his prey:
- Water Puddles (Traps): The Drowned can place up to 6 small puddles of dark, murky water on the ground. When a Survivor runs over a puddle, they are Hindered by 15% for 3 seconds and scream, revealing their location.
- Water Portal: The Drowned can target any water puddle on the map and submerge himself, teleporting and rising from that targeted puddle with a splashing effect.
- The Drag (Special Attack): While in a chase and facing an Injured Survivor, The Drowned can perform a lunging grab. If successful, he grabs the Survivor’s ankle, dragging them a short distance backward on the ground before picking them up onto his shoulder.
UNIQUE PERKS
1. Hex: Cold Undercurrent
The freezing cold of drowning numbs the survivors' will to survive.
- Effect: While this Hex Totem is active, whenever a Survivor repairs a generator within 24 meters of the Killer, their repair speed is decreased by 8%/10%/12% due to their freezing hands.
2. Death Grip
Once the spirit grabs hold of your feet, escaping is just an illusion.
- Effect: After performing a vault immediately after a Survivor during a chase, you gain 15% vaulting speed for 4 seconds. If you hit a Survivor within these 4 seconds, they suffer from the Exhausted status effect for 20/25/30 seconds.
3. Dragged Into the Deep
Those left behind must suffer the cold, silent isolation of the abyss.
- Effect: When you hook a Survivor, all other Survivors further than 40 meters from the hook suffer from the Blindness and Deafened status effects (cannot hear the heartbeat or game audio clearly) for 20/25/30 seconds.
I hope you guys like this concept! I would love to hear your feedback on his power and perks. Thank you!
Comments