Morrowind Killer Concept
The Killer-The Sharmat (Dagoth Ur)
The Sharmat has awoken to a new realm and will subjugate all those who worship false idols using his Power: Great Dreamer. His personal perks are
•Fire and War
•Hex: Endless Dream
•Divine Wrath
Killer Height:Average
Terror Radius:32 Meters
Movement Speed: 4.6 Meters
The Power: Great Dreamer
•Corprus Blight
The Sharmat will use the divine disease to spread his influence onto the survivors.
Pressing and holding the active ability button will have The Sharmat hold out his hand and ready to release a cloud of Corprus, releasing the button will have The Sharmat shoot out a massive cloud within 12 meters of him any survivor caught in the cloud will be infected with Corprus. If the survivor has been fully infected with Corprus the cloud will deal a health state of damage. The cloud lingers in the area for 15 seconds.
When you damage a generator, you infect the generator with Corprus this affect will remain for the rest of the trial unless certain criteria is fufilled.
It takes 30 seconds for a survivor to become fully infected with Corprus, If they are hit with the Corprus cloud while they are in the process of being infected the progress is increased by 2 seconds.
Dreamstate: once one survivor has become fully infected their vision if affected as the map lightning changes to that of a grey landscape and an ash storm envelops the map and the ground changes to be covered in ash.
The survivor suffers from the following debuffs
•The survivors will not be able to hear the killers terror radius and the red stain will be invisible
•The Survivors will hear The Sharmat's voice as if he was nearby and coming from random directions
•Survivors will be afflicted with a 5% hindered effect
Ash Vampire: Once a survivor has been fully affected with Corprus, 5 Ash Vampires will begin to walk around the map at a speed of 4.2 meters. The Sharmat will be able to possess them and send them forth at a faster speed of 5 Meters using a predetermined path set by The Sharmat. If the Ash Vampire crosses path's gets within 10 meters within a survivor, the Sharmat will get killer instinct for five seconds, if said survivor is fully infected with Corprus The Sharmat will be able to teleport taking the place of the Ash Vampire.
If the Ash Vampire's path leads to a generator the vampire will kick the gen and cause it to start regressing.
The Tools of Kagrenac
The three legendary artifacts created by Lord Kagrenac, these are the only things strong enough to disrupt The Sharmats connection to the Heart of Lorkhan.
Around the Map these three tools will be hidden in secluded areas and once picked up by a survivor, said survivor will be forever bound to the artifact for the rest of the trial. The only way the artifacts can be removed from the survivors person is escape,death, or sacrifice.
•Wraithguard
Once a survivor picks up Wraithguard, the gauntlet will be placed into the survivors left arm and grants the following effects
•Corprus is cleansed from the survivor
•When another survivor is infected with Corprus, gain a 10% gen speed buff for 25 seconds
•Immune to Blinded and Oblivious Status effects
•Keening
Once a survivor picks up Keening, the dagger will appear on the survivors side and grants the following effects
•Cleansed of Corprus upon pickup
•Can cleanse Corprus infection on any and all generators. The Sharmat will have to kick the gen again to infect it once more.
•Reveals the aura of the Sharmat when he spews the Corprus cloud for five seconds.
•Sunder
Once a survivor picks up Sunder, the hammer will appear on the survivors back and grant the following effects
•Cleanse Corprus upon pickup
•Can cleanse infected survivors once near enough and via a 5 second animation
•If The Sharmat teleports to the survivor with Sunder, The Sharmat is aflicted with a 5% hindered effect for 10 seconds
The Sharmats Perks
Perk 1: Fire and War
When you injure a survivor gain a token, up to a max of four. The next time you injure a survivor while having four tokens, all survivors scream. You will lose all you tokens after all survivors scream.
"But I have won this place and power by right of conquest. By right of daring and enterprise. I will not risk it to cunning and deceit. I offer you no deals. If you are my enemy, I cannot trust you. And even if you are not my enemy, I cannot let you live."—Dagoth Ur
Perk 2 Hex: Endless Dream
When a generator is completed a dull totem is lit, until that totem is cleansed all survivors skill checks will be deduct 3% on repairing and healing
"Life is a dream. Blood is a dream. We sleep in one soul, the soul of Lord Dagoth"
Perk 3: Divine Wrath
When a survivor pallet stuns you Divine Wrath activates, the next time you injure a survivor all pallets, windows, and generators within a 32 meter radius are blocked for 20 seconds. Divine Wrath goes on cooldown for 30 seconds.
"What a fool you are. I'm a god, how can you kill a god? What a grand and intoxicating innocence." —Dagoth Ur
Ultra Rare Addons
Heart of Lorkhan
(The heart of a god…. whoever takes possession of it willl be granted the power to conquer all of Morrowind and beyond.)
When all survivors are infected with Corprus, all generators are blocked until the Corprus is cleansed from one survivor.
"Come, Nerevar. Friend or traitor, come. Come and look upon the Heart, and Akulakhan. And bring Wraithguard... I have need of it."—Dagoth Ur
Iri Sword of Nerevar
(A replica of a sword molded from the fog itself, the wielder is filled with a nostalgia about a once great friend……)
When an Ash Vampire detects a survivor, that survivor becomes broken for 30 seconds
Welcome, Moon-and-Star, to this place where destiny is made."—Dagoth Ur
The Map: The Heart Chamber (Realm: Red Moutain)
Once all gens are completed and endgame collapse begins Akulakhan will begin to tear apart and fall into the lava.



Comments
I loved the idea