A Plauge Tale Innocence concept Chapter idea
The Killer: The Grand Inquisitor (Vitalis Benevent)
The Killer: The Grand Inquisitor (Vitalis Benevent)
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Im interested but if you had like a power concept that would be even better
Idk why it does not have my whole pharagraph imma rewrite it here ig it had the whole power and perks
Yeah thats fair i like the name of the killer but i cant share my thoughts when thats the only thing i have to work with!đ€Ł
(Vitalis Bénévent)
Vitalis Bénévent
Killer Power
Dominion of the Rats
The Entity has granted Vitalis complete control over a plague-ridden swarm.
Press the Power Button to enter Rat Form.
While in Rat Form:
Bitten
A special status effect.
After being bitten twice, the survivor becomes Overrun.
Overrun
The swarm engulfs the survivor.
Vitalis can immediately carry them to the nearest hook using the rats.
This makes him a terrifying snowball killer.
Rat Tunnels
At the start of the match, four Rat Nests emerge from the ground.
The nests resemble the giant plague holes from the game.
Entering one allows Vitalis to travel instantly to another.
Exiting a tunnel triggers Killer Instinct on survivors within 24 meters.
Torches
Special against this killer.
Four random torches spawn across the map.
A survivor can pick up a torch.
Using a torch against Rat Form:
Since rats fear light in A Plague Tale, this gives survivors meaningful counterplay.
Killer PerksHex: Epidemic
A Dull Totem becomes a Hex Totem.
Whenever a survivor completely consumes an item:
The effect ends when the Hex Totem is cleansed.
Infectious Bite
After injuring a survivor:
45 second cooldown.
Rotten Habits
After performing a Mori:
Survivors entering within 15 meters scream and reveal themselves for 4 seconds.
Imma say I respect and love both games and would love to see an colaboration between them as an license chapter
Got a few things to ask
1: does his attack as a rat count as a special attack or basic attack
2: do the torches have a timer or can he get rid of them in some way? like and they respawn?
side note: im a huge fan of this concept, he seems like someone that could snowball hard and use FTTE extremely well with excellent mobility and a perk that affects Mori is an interesting concept!
yes the torches do have a timer of 15 seconds before it runs out and spawns somehwere else. also I forgot to mention while in rat form you have an tornado of rats mode that cna affect the bitten and overun effects. also the killer do have 2 mories one when an survivor is overun on second hook and one normall mori. if you stun the tornado of rats Vitalis get stunned 3 more seconds than normall
Ah i see, yeah no this overall a great concept and well thought out. However i will point out that some might complain about the bitten basically being Sloppy Butcher without a perk slot
ye afterall this is just an suggestion so there are ups and downs. Overall hope bhvr will see this post and maybe one day make it alot better and add this ot the game
I mean i personally love it, its a fantastic idea.
Killer Power
Dominion of the RatsVitalis begins the Trial hidden beneath the map within a twisted version of his Cathedral.
Press the Power Button to enter Rat Form.
Rat Form
Tornado Mode
The swarm condenses into a violent cyclone of rats.
A successful hit applies a Rat Mark.
After receiving 3 Rat Marks, a survivor becomes:
OverrunThe rats engulf the survivor.
Vitalis immediately captures them and carries them to a hook.
Rat Tunnels
Four Rat Nests spawn around the map.
Entering one allows Vitalis to emerge from another.
Upon exiting:
These tunnels are inspired by the rat emergence holes found throughout A Plague Tale.
Special Survivor Counterplay
TorchesFour Torches spawn on the map.
A survivor carrying a Torch may throw it at Rat Form.
Successful hit:
- Rat Form instantly ends.
- Vitalis is stunned.
- Rat Form enters cooldown.
Killer PerksHex: Epidemic
A Dull Totem ignites.
Whenever a survivor completely consumes an item:
The Hex deactivates when cleansed.
Infectious Bite
After injuring a survivor:
Any survivor within 20 meters of the scream:
Cooldown: 45 seconds.
Rotten Habits
After performing a Mori:
The location becomes tainted.
Any survivor entering within 15 meters:
this is the full concept btw so its more clean