2v8 is getting boring, unfun and in need of a major shake up

I want to start this discussion by saying that 2v8 is a fantastic addition to dbd. Having a game mode like this is really healthy for the game and is fun when it comes around. However; over the last few iterations of 2v8, its begun to become way too monotonous and unbalanced in the worst ways.

On the killer side we recently had a nerf to Oni and buff to Deathslinger, however these changes didnt really impact them as much as they should. Oni is still a very strong killer and Deathslinger continues to struggle in teams. Trapper and Ghostface are also in the same boat. On the opposite end, Nemesis is proving to be too strong, now with 4 zombies on the map, the amount of information and help these zombies provide can be a bit much. This along with Wesker being one of the most popular choices, means that most matches have Nemesis and Wesker in them, and it becomes repetitive. Relating to killer as well, the fact we still have yet to introduce any form of slowdown to this mode is hurting the flow of the match. The only slowdown killers get is just a speed penalty, and that gets countered by the guide class in their skill. While im not asking for pop, pain res, or anything of the sort, some built in deadlock or grim embrace would help out immensely.

Now for survivor, this is where a majority of my issues reside. Firstly, survivors have been the side that receives the most new content to gameplay. New additions to classes like blast mines, and most recently a whole new class in torchbearer. Along with this, they also got massively buffed by having their skills now affect other survivors. Particularly, the escapist and medic classes are way too strong with their abilities, instantly healing teammates to full mid chase, and in the case with escapists, granting an instant sprint burst to themselves and ally's at any moment. It doesn't help that they have a significantly shorter cooldown for exhaustion but granting the same sprint burst to allies is just too powerful and needs to be removed. However the big issue with survivor is that the 2v8 game mode is now just boring and brings me to my final point.

2v8 has gotten completely boring for survivor. Killers get new characters added and the combinations and teamwork keeps it fresh and fun, which is why the queue is always so long for killer. However, survivors have had all these new powers and additions to their side but doesn't really enhance the game. You are still just doing generators, looping and saving. Why play 2v8 when the normal game mode is right there with every perk players are used to and enjoy. 2v8 should be the mode where new types of gameplay are introduced and tested. One idea that has been floating in my head for a while now is "last man standing". in this version of 2v8 there are no gens, its just the survivors and the killers and the goal is to be the last one alive. You earn more bloodpoints for being longest in chase, saving teammates, taking hits, pallet stunning, flashlight saves, everything survivors have to do normally but now its more of a competitive scenario. They try to see if they got top lace after the match is over, but obviously just looping isnt enough so it keeps the mode altruistic. The most fun part of dbd is the chase, so why not make the mode revolve around that. There are other types of games to adapt, like capture the point, where you can use the totems in maps, you bless them to capture them and you have to bless every single one to win.

Overall 2v8 is still fun but its becoming very obvious that the mode is becoming less and less wanted since there havnt been any real shake ups to it since its first iteration. Most content creators i watch dont even play the mode during stream and as for myself I love playing killer but even with the play while you wait feature, i don't have a desire to play survivor. Just my thoughts and suggestions. thanks for reading.

Comments