Star Wars Deathtroopers Killer Concept
The Killer: The Reanimated (Death Trooper)
The victim of a bio weapon, The Reanimated will spread the infection until all succumb…. They're personal perks are Brain Death, Hex: Shambling One, and Lost Humanity
The Weapon: Bloody Vibroblade
Terror Radius: 32 Meters
Movement Speed: 4.6 Meters
Menu Select Animation: The screen goes completely black and a siren from the star wars films starts to play and you see the Reanimated start to shamble forward until he reaches the menu screen coming fully into view.
Menu Animation: The Reanimated examines the vibroblade before twitching and snarling at the camera.
The Power: Blackwing Virus
The Reanimated's biology has been tainted and coming into contact with it has…. disasterous side effects.
Blackwing Infection:
Whenever The Reanimated deals a health state a bar begins to fill, this bar is black with red accents. It takes 4 Health States for the bar to become filled completely.
Infection Tier 1
Survivors begin to hear auditory hallucinations. These hallucinations can range from hearing Zombie like groans coming from all directions, fast running coming up behind the survivor, and a random survivor hook scream. The survivors skin will also begin to become a sickly pale.
Infection Tier 2
Survivors will have a 25% action speed reduction on opening chests, and cleansing totems. The survivors will also begin to see visual hallucinations of the Reanimated. If survivors look at these hallucinations for too long, the hallucination will gain a 16 terror radius for 6 seconds and begin to move towards the survivor. The survivor can get rid of the hallucination by running into it and dispelling it instantly, Hallucinations cannot be seen for those not in Tier 2 infection.
Infection Tier 3
The survivor will become oblivious until the infection is set back to tier 1, this oblivious cannot be dispelled via normal means. Skill checks during gen repairs or healing will sometimes be backwords or even skill checks that are very slow will begin to happen. The visual hallucinations will also begin to vault windows and emit a red stain. The survivor will also begin to cough.
Infection Tier 4
The survivors skin will begin to have black blotches and the survivors will be afflicted with a 5% hindered effect until given an Antibody. Survivors will sometimes see other survivors as the killer.
Antibody
Once one survivor has been aflicted with Tier 1 Infection, you can interact with survivor to collect a tissue sample. Around the map there are stations with a medical droid working at them. You can give these droids the infected sample and they will begin work on a antibody, this takes 25 seconds to complete. Once the antibody is completed you can inject any infected survivor and it will set then back to Tier 1. Once you are infected you cannot be uninfected.
Infected Bodies
Around the map are 4 infected bodies identical to The Reanimated, pressing the active ability button will have the Reanimated fall over and the killer can choose to teleport to any of the other bodies and assume control of them, there is a 25 second cooldown before the Reanimated can swap bodies again.
If a survivor has an Antibody, they can choose to inject one of the infected bodies making them unusable to the killer for 25 seconds, the killer will recieve killer instinct while this occurs.
Perk 1: Brain Dead
(The infection has changed your body into a vessel of pain.)
Whenever you damage a generator via any means, all windows will be blocked within 32 meters of that gen.
Perk 2 Hex: Shambling One
(Nobody suspected anything was wrong with you upon first glance…. until they got a closer look.)
When a survivor is hooked, a dull totem is lit and becomes a hex totem. Any and all survivors cannot physically see you within 40 meters of them, once you get within 24 meters of them you become visible again.
Perk 3 Lost Humanity
(Your soul has been stripped of you and replaced with a need to…. consume.)
Whenever a survivor is unhooked, you can project a fake terror radius onto a nearby unoccupied hook.


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