A Little Realm Rage: Backwater Swamp and Freddy's Pizzeria

The Swamp maps have no business being in the game as they are. The weird lumpy terrain interferes with Killer powers all the time and there's far too many random bits of poorly-visualised map geometry you can get stuck on for no reason. The object layout/logic is abysmal, and having so many important assets spawning at the edge of the map causes problems every Trial I have there. The main buildings of both map variants are horrible in their own different ways. Meanwhile, why is this realm the only one where windows block Nemesis's tentacle whip? The Backwater Swamp realm is totally inconsistent, at odds with good map design and should be killswitched until its promised rework arrives.

Freddy's Pizzeria is less of a total basket case, but is still very frustrating in its own ways. The main building has multiple loops that are very strong against most Killers and can be run for a very long time. The only saving grace is that they don't connect to the several strong tiles around the outside of the building, though the way some of them connect to each other is a pain point in itself. Additionally, there's the old problem of lockers being weirdly and inconsistently placed, making locker-centric Killers harder to play on them.

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