Could elusive/endurance degrade faster the longer you stay next to another survivor?
Seeing the same probable issue we had in the last ptb with the 30 second endurance/elusive thing where survivors will immedately just run behind their teammate to weaponize the protection. So was thinking could take a page out of knights book where his guards degrade faster to avoid pincers. (Doesnt really but helps in some scenarios i guess). So wonder if they could do a similar system where if you are purposefully near your teammate your protection degrades faster. The solution to avoid your endurance running out quickly would just be to run the opposite way so you dont have the degrading speed increase like the devs intended for it. They even said on the stream with the ptb they saw a lot of abusing with it. So what ideas could limit the amount of weaponizing for the defense in your opinion?
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