New killer idea

Its a humanoid puppet that resembles the puppets from Naruto, he is made of wood with a tattered up hospital gown. He was a test subject that got his soul transferred into a core that's inside a puppet body the core gleams with a yellow light, he has long blades that extend out of his forearms, and smaller blades that stick out of the heels of his feet, he has a dislocated jaw with no eyes no ears or nose, his teeth are like small razors, he floats as his walking and idle animation, okay lets talk about his perks. His first perk is called puppets grasp it activates when a survivor is within 5 meters of a locker, what happens is strings burst out of the locker and traps the survivor into that locker, it exposes the trapped survivor, letting the killer know he caught one. The survivor must struggle for up to 20 seconds to get out of the locker, once they escape they are injured and exposed for another 3 seconds. His second perk is called mischievous tinkering, it spawns a puppet on a generator that isn't being worked on the puppet then causes the generator to regress, it can also be used on exit gates. The third and finle perk is called long time no see, it gives the killer a 5% haste boost when chasing a survivor that has already been hooked. The killers power is called Tag, it lets the killer dash towards a survivor and latching onto them instantly picking them up. The carry animation makes the killer use the blades on its forearms and heels to latch onto the survivor and floats them to its hooks. The killers mori makes the killer throw them up into the air then the killer goes upside down and stabs the blades on his heels into the survivors back then flipping and slamming the survivor into the ground